Tag Archives: wowzapp

Visual Studio 2012 and WOWZAPP

I saw the Microsoft WOWZAPP 2012 hackathon event as a real opportunity for Microsoft to engage with developers at grass roots level and convince them that they should spend their time creating apps in VS2012 for the Microsoft Store.  Therefore it was with some excitement that I arrived the other day at my local event.  The coffee and cookies were flowing and the day had a quiet if measured start.  I had been told to come along with my laptop loaded with Windows 8, VS2012 and the examples SDK.  I did this and made sure I didn’t peek at any of the developer resources ahead of the day in order to give myself a one-shot completely immersive experience.  This is it Microsoft – show me what you’ve got.

The WOWZAPP event has its very own W8 app and this can be downloaded and installed via Powershell as it’s not available (slightly surprisingly) through the App Store itself.  The app package then provides an icon on the desktop and some links to resources.  The choice was then up to you how you used these resources to build an app of some kind.  I wanted to write a little HTML5 game so I quickly found the relevant resource and started building.  The resource was fine if hastily assembled and provided good detail and a nice walkthrough of the features of VS2012.  So far so good and within an hour or so I had a working game and could start to play around with.  However I also wanted to see what the examples SDK could show me so I started investigating the C# and C++ samples with a view to getting perspective on other dev techniques.

This is where the WOWZAPP experience starts to get a little thin.  I went back to the WOWZAPP app to try and find some more info and something else to look at in more detail and quickly realise that that is pretty much it.  There is no depth here – a couple of links to marketing and HOWTO websites and you’re on your own for the rest so I resorted to Googling around for tips and tricks for example on how to get my XNA game built and running inside VS2012.  This is something I would normally be doing at home or in the office but somehow I expected something more to be unveiled at the event.  I expected the scales to fall from my eyes and the path to app nirvana to be shown.  I hoped for some tutorials, some walkthroughs, even some linked branded articles from MSDN say that provided clear declarations of expected modes of behaviour and best practice in development for a variety of ‘target apps’.  Yes there was some information on style but more basic information – like for example what VS2012 technology should I pick for which app type might also be good?

As an experienced developer I’m confused and from seeing the selection of apps created on (or prior to) the day I’d say that I’m not the only one.  Simple case solutions work but in VS2012 there is a confusion of technologies crammed under one roof – C# and C++ sit uneasily side by side.  HTML5/Javascript seem a different world.   I’m still not sure how Blend and the XAML world can fit together with the rest.  At times I feel I’ll want to use all of these technologies but as to how they can work together and how this limits my ability to deploy it to a target environment.

 The only way, like so many times before with so many technologies, will be just to try it all out and see what happens.  As soon as I work out the best development model for the app you want to write I’ll be sure to share it.